Patch 2023-11-12


This patch is mostly about fixes, UX, and some tuning.

Balance changes

  • [Gaze of Hate], "Armor of Hate" has been nerfed, it now gives 1 armor for each [Gaze of Hate] stack (from 2).
  • [Throw Sand], "Hidden Rock" has been buffed, it's now +25 damage.
  • [Bash] "Counterblow", [Sweep] "Rhythm of Violence", [Multi Shot] "Trigger on Ally Armor Break", "Trigger on Turn Start", "Trigger on Damage": all these triggers now allow using the skill actively.  This is an ongoing effort to make some turns feel less on autopilot due to these skills not being castable anymore.
  • reduced mana cost of [Edge of Despair], [Confidence].

UX

  • added a skill tooltip on the skill icon in the skill modifier reward panel.
  • mouse hovering on the intent icon of an enemy unit will show a tooltip explaining the intent.

Fixes

  • [Oppressive Presence], "Enemies can't have armor" properly removes armor at the start of the battle.
  • a character being dealt a killing blow won't cast skill through triggers.
  • [Gaze of Hate], buggy interactions between "Armor of Hate" and "Hateful Tide" have been fixed.
  • [Quick Shot], "Strike as One", has been fixed, won't trigger on AOE skills.
  • [Anxiety], "Liberation" (Deals 30 damage when anxiety expires) now correctly ticks on turn end rather than start.
  • fixed an issue where removing physical conditions didn't lead to the associated graphical effect being removed.
  • fixed an issue where the tooltip of skills wouldn't show.
  • the order in which physical conditions would be removed by skills dispelling physical conditions has been fixed.

Files

webgl.zip Play in browser
Nov 12, 2023
windows.zip 94 MB
Nov 12, 2023

Get Path of the Djinn - combat alpha

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